The Alchemist's Forge
GitHubAn exploration into GPU-accelerated cellular automata, featuring high-performance compute shaders and interactive fluid dynamics.
The Alchemist's Forge
Welcome to the Alchemist's Forge, a side quest where I explore the boundaries of real-time GPU simulation.
Overview
This project was born out of a desire to understand wgpu and compute shaders more deeply. I wanted to see how many particles I could simulate at 60fps on an integrated GPU.
Key Features
- Compute Shaders: All simulation logic runs on the GPU.
- Interactive: Users can "paint" particles in real-time.
- Cross-platform: Runs on web (WebGPU), Windows, and Linux.
Check out the GitHub repository for the full source code!